Least-perimeter partition of the disc into NN regions of two different areas

This paper presents conjectured candidates for the least-perimeter partition of a disc into up to ten regions of two distinct areas by enumerating three-connected simple cubic graphs, numerically evaluating their perimeters across various area ratios, and interpolating the results to identify optimal structures for different configurations.

Francis Headley, Simon Cox

Published 2026-03-11
📖 5 min read🧠 Deep dive

Imagine you have a round pizza (a disc) and you want to slice it up into NN pieces. But here's the twist: you don't just want to slice it; you want to slice it in the most efficient way possible.

In the world of physics and math, "efficient" usually means using the least amount of crust (perimeter) to separate the slices. This is like trying to build a fence around several gardens using the absolute minimum amount of fencing material.

This paper tackles a specific, tricky version of that problem:

  1. You have a fixed number of slices (NN, from 4 to 10).
  2. The slices can only be two different sizes: "Big" and "Small."
  3. You want to know: What is the best way to arrange these Big and Small slices so the total fence length is as short as possible?

The Rules of the Game (Plateau's Laws)

Nature loves efficiency. If you blow bubbles, they naturally snap into shapes that use the least surface area. The paper relies on Plateau's Laws, which are basically the "rules of the road" for bubbles:

  • Curved Roads: The lines separating the slices aren't straight; they curve slightly (like a gentle arc).
  • Three-Way Intersections: Wherever three slices meet, they do so at a perfect 120-degree angle (like a Mercedes logo).
  • No Dead Ends: You won't find a slice that is just a thin, lonely sliver touching the edge; nature hates that because it's wasteful.

The Detective Work: How They Solved It

The authors didn't just guess. They acted like digital architects and detectives:

  1. The Blueprint Phase (Graph Theory):
    First, they imagined all the possible "skeletons" or blueprints for the pizza. They used computer software to list every possible way to connect the dots (vertices) and lines (edges) without breaking the rules. Think of this as listing every possible way to draw a map of a city before you even build the roads.

  2. The Simulation Phase (The "Surface Evolver"):
    Once they had the blueprints, they fed them into a powerful computer program called Surface Evolver. This program acts like a virtual wind tunnel or a soap-film simulator.

    • It takes a blueprint.
    • It assigns specific sizes to the "Big" and "Small" slices.
    • It lets the slices wiggle and push against each other until they find their most relaxed, energy-saving shape.
    • It measures the total length of the "fences" (perimeter).
  3. The Sorting Phase:
    They ran this simulation thousands of times for different numbers of slices (N=4N=4 to $10$) and different size ratios (e.g., Big slices being 2x, 4x, or 10x the size of Small slices). They then compared the results to see which arrangement won the "Least Fence" prize.

The Big Discoveries

Here is what they found, explained simply:

  • Small Numbers are Simple: If you have 4 or 5 slices, the best arrangement doesn't change much, even if you make the "Big" slices huge. The structure is stable.
  • Big Numbers get Complicated: As you add more slices (6, 7, 8, etc.), the "best" shape changes depending on how big the size difference is.
    • The "Clumping" Effect: When the size difference is small (the Big slices are only slightly bigger than the Small ones), the Small slices tend to huddle together in a cluster, like a group of friends at a party.
    • The "Sorting" Effect: When the size difference is huge (the Big slices are massive), the Small slices get pushed apart and separated by the Big slices, like islands in a sea of large landmasses.
  • The Tipping Point: There is a specific "tipping point" (a critical ratio) where the structure suddenly snaps from one arrangement to another. It's like a puzzle piece clicking into a new position. For example, with 7 slices, if the size ratio gets high enough, a tiny slice might suddenly jump from the edge of the pizza to the very center to save space.

Why Does This Matter?

You might wonder, "Who cares about pizza slices?"

This isn't just about food. This math explains:

  • Foams and Bubbles: How soap bubbles pack together in a foam.
  • Materials Science: How to design lightweight, strong materials (like the "Water Cube" in Beijing, which uses a similar bubble-like structure).
  • Biology: How cells pack together in tissues.

The Bottom Line

The authors created a "cheat sheet" for the most efficient way to partition a circle into mixed-size regions. They found that nature is smart but fickle: the best shape depends entirely on the balance between the sizes of the pieces. Sometimes it's best to group the small ones together; other times, it's best to spread them out.

They didn't just find one answer; they found a whole family of answers that change as the "Big" and "Small" sizes change, giving us a deeper understanding of how nature minimizes waste.