Age-Related Differences in the Perception of Eye-Gaze from a Social Robot

This study investigates how age-related differences in sensitivity to deictic gaze affect social perception during human-robot interaction, aiming to inform the design of adaptive non-verbal cues for social robots assisting older adults.

Lucas Morillo-Mendez, Martien G. S. Schrooten, Oscar Martinez Mozos

Published Wed, 11 Ma
📖 4 min read☕ Coffee break read

Imagine you are in a kitchen with a friendly robot assistant named Pepper. Your goal is to make a sandwich. Pepper tells you, "Now, grab the cheese!" But how does Pepper show you where the cheese is?

In this study, researchers tested two ways Pepper could give you that clue:

  1. The "Stare" Method: Pepper looks straight at you (like a robot staring into your soul) while talking.
  2. The "Point" Method: Pepper turns its head to look at the cheese, effectively saying, "Look over there!"

The researchers wanted to know: Does this "pointing" help people find the ingredients faster? And more importantly, does it help older adults just as much as it helps younger people?

The Big Experiment

Because of the pandemic, the researchers couldn't bring people into a lab. Instead, they turned the experiment into an online video game. Over 300 people (a mix of young adults and seniors over 65) watched a video of Pepper making a sandwich and clicked on the ingredients on their own screens to "help" the robot.

They measured two things:

  • Speed: How fast did people click on the right ingredient?
  • Feelings: How did the people feel about the robot? Did they think it was friendly? Did they think it was "alive"?

The Surprising Results

1. The "Point" is a Superpower for Everyone
Just like a human pointing at a menu helps you order food faster, Pepper turning its head to point at the cheese did help everyone click faster. Whether you were 25 or 85, the "Pointing Robot" was more efficient than the "Staring Robot." It's like having a flashlight in a dark room; it guides your attention no matter your age.

2. The "Help" Was Equal
You might think, "Older adults have slower reaction times, so maybe pointing helps them more than it helps young people." Or, "Maybe older adults have trouble seeing the robot point, so it helps them less."
The answer? Neither. The "boost" in speed was roughly the same for both groups. The robot's head movement was a universal helper. It didn't matter if you were young or old; the pointing made the job easier for everyone equally.

3. The "Vibe" Check (Social Perception)
Here is where it gets interesting. When people were asked how they felt about the robot:

  • Younger people noticed the pointing and thought, "Wow, this robot is more alive and friendly when it points!"
  • Older adults also thought the pointing robot was better, but their feelings didn't change as drastically. They were less "reactive" to the pointing.

Think of it like this: If a friend winks at you, a young person might think, "Oh, we're having a secret moment!" An older person might just think, "Nice wink," without feeling the same surge of connection. The study suggests that while older adults benefit from the pointing (they found the cheese faster), they don't necessarily feel the social connection of it as strongly as younger people do.

4. The "Zombie" Factor
About 42% of the participants said, "I didn't even notice the robot was moving its head!" They were just clicking along. Even though they didn't consciously realize the robot was pointing, they were still clicking faster when it did point. It's like driving a car; you might not consciously think about the road signs, but your brain still uses them to keep you on track.

The Takeaway

This study is like a recipe for building better robot helpers.

  • The Good News: Robots that point (even just by turning their heads) are great helpers for everyone, regardless of age. They make tasks faster and less confusing.
  • The Nuance: While the pointing helps older adults do the task better, it doesn't necessarily make them feel more connected to the robot in the same way it does for younger people.

In short: If you are designing a robot to help seniors, give it a head that can turn to point at things. It will make their day easier and faster. But don't expect that simple gesture to magically create a deep emotional bond; for that, you might need to add a few more ingredients to the recipe!