A PRISMA-guided systematic review of musculoskeletal modelling approaches in lower-limb cycling biomechanics

This PRISMA-guided systematic review of 28 studies on lower-limb cycling musculoskeletal modelling reveals significant inconsistencies in reporting, validation, and participant diversity, highlighting the urgent need for standardized practices, transparent open science, and more rigorous, inclusive research to improve reproducibility and clinical relevance.

Original authors: C. de Sousa, A. C., Peres, A. B., Font-Llagunes, J. M., Baptista, R. d. S., Pamies-Vila, R.

Published 2026-03-07
📖 4 min read☕ Coffee break read
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This is an AI-generated explanation of a preprint that has not been peer-reviewed. It is not medical advice. Do not make health decisions based on this content. Read full disclaimer

Imagine you are trying to figure out exactly how a bicycle works, but you can't take it apart, and you can't see the gears turning inside the rider's legs. You can see the wheels spinning and the rider moving, but the "engine" (the muscles and bones) is hidden under the skin.

This paper is a systematic review (a giant, organized search) of 28 different studies that tried to build digital twins of cyclists to see what's happening inside those hidden engines.

Here is the breakdown of what they found, using some everyday analogies:

1. The Goal: Looking Under the Hood

Scientists use computer models to simulate cycling. Think of these models like flight simulators for cyclists.

  • Real life: You can measure how fast a bike goes or how hard a rider pushes the pedal.
  • The Simulation: You can see the invisible stuff: how much force a specific muscle is pulling, how much pressure is on a knee joint, or how the brain tells the leg to move.
  • The Problem: The authors wanted to know: Are these flight simulators accurate? Are they built the same way by everyone? And are they being used to solve real problems?

2. What They Found: The "Flight Simulator" Chaos

After looking at 28 studies, the authors found that the field is a bit like a group of people trying to build a car engine, but everyone is using different blueprints, different tools, and different parts.

  • The "Who" Problem (The Male Bias):
    Almost all the digital cyclists in these studies were young, fit men.
    • Analogy: Imagine if every car safety test was done only with a 25-year-old male crash-test dummy. You wouldn't know if the airbags work for a grandmother or a child. The models are great for young men, but we don't know if they work for women, older people, or people with injuries.
  • The "Blueprint" Problem (Inconsistent Models):
    Some scientists built a simple 2D stick-figure bike. Others built a complex 3D robot with 286 muscles.
    • Analogy: It's like one person drawing a map of a city with just the main highways, while another draws every single alleyway and tree. Because they didn't agree on the rules, it's hard to compare their results.
  • The "Black Box" Problem (Secret Recipes):
    Most scientists built their models but didn't share the code or the blueprints.
    • Analogy: Imagine a chef making a delicious soup but refusing to tell anyone the recipe or let them taste it. If you can't see how they made it, you can't check if it's good or if you can make it yourself. Only 4 out of 28 studies shared their "recipes" (code/models).

3. How They Tested It: The "Guess and Check" Game

The researchers looked at how these models were validated (checked for accuracy).

  • The Missing Data: Most studies checked if the movement looked right (did the leg bend the right way?), but very few checked if the internal forces were right (did the muscle actually pull that hard?).
    • Analogy: It's like checking if a car drives down the street correctly, but never opening the hood to see if the engine is actually running or if the tires are inflated.
  • The "Easy Button": Most models used a simple rule: "The body tries to use the least amount of energy possible."
    • Analogy: It's like assuming a driver always takes the shortest, easiest route home. But sometimes, people take detours, speed up, or get tired. The models are too simple to capture the messy reality of human movement.

4. The Good News

Despite the messiness, these simulations are doing great things:

  • Bike Fitting: They help figure out the perfect seat height and handlebar position to stop knee pain.
  • Rehabilitation: They help design better ways to help people with spinal cord injuries or muscle weakness learn to pedal again.
  • Performance: They help athletes understand how to pedal more efficiently.

5. The Bottom Line: What Needs to Change?

The authors conclude that while these "digital cyclists" are powerful tools, the field needs to grow up.

  • Diversity: We need models of women, older people, and people with different body types, not just young men.
  • Transparency: Scientists need to share their code and blueprints so others can check their work.
  • Realism: The models need to be tested against real internal data, not just guesses.

In short: We have built some amazing digital bicycles, but right now, they are mostly built for a very specific type of rider, using secret recipes, and we aren't 100% sure they work for everyone. The goal is to make these simulations open, diverse, and accurate enough to help everyone ride better and safer.

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