M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics

This paper introduces M-ABD, a scalable and robust framework that leverages linear kinematic mapping and a compact dual-space formulation of Affine Body Dynamics to enable interactive, stable simulation of large-scale articulated assemblies with hundreds of thousands of bodies on a single CPU core.

Zhiyong He (University of Utah), Dewen Guo (University of Utah), Minghao Guo (MIT), Yili Zhao (ByteDance), Wojciech Matusik (MIT), Hao Su (UCSD), Chenfanfu Jiang (UCLA), Peter Yichen Chen (UBC), Yin Yang (University of Utah)2026-03-10💻 cs

The AI Amplifier Effect: Defining Human-AI Intimacy and Romantic Relationships with Conversational AI

Based on interviews with 30 users, this paper defines human-AI intimacy and introduces the "AI Amplifier Effect" to explain how conversational AI intensifies users' existing emotional states, thereby highlighting the need for HCI research that balances platform regulation with user well-being in designing romantic AI relationships.

Ching Christie Pang, Yi Gao, Xuetong Wang, Pan Hui2026-03-10💻 cs

Adaptive Vision-Based Control of Redundant Robots with Null-Space Interaction for Human-Robot Collaboration

This paper proposes a novel adaptive vision-based control scheme with null-space interaction for redundant robots that ensures stable, safe, and effective human-robot collaboration in unknown environments by decoupling primary task execution from interactive adjustments, as validated through augmented reality experiments and Lyapunov stability analysis.

Xiangjie Yan, Chen Chen, Xiang Li2026-03-10💻 cs

DSH-Bench: A Difficulty- and Scenario-Aware Benchmark with Hierarchical Subject Taxonomy for Subject-Driven Text-to-Image Generation

This paper introduces DSH-Bench, a comprehensive benchmark featuring a hierarchical subject taxonomy, granular difficulty and scenario classification, and a novel Subject Identity Consistency Score (SICS) metric to systematically evaluate and diagnose subject-driven text-to-image generation models.

Zhenyu Hu, Qing Wang, Te Cao, Luo Liao, Longfei Lu, Liqun Liu, Shuang Li, Hang Chen, Mengge Xue, Yuan Chen, Chao Deng, Peng Shu, Huan Yu, Jie Jiang2026-03-10💻 cs

''I don't want to break it'': An Exploration of Perceived Fragility in Shape-Changing Interfaces

This paper investigates how users perceive fragility in Shape-Changing Interfaces (SCIs) through two studies that identify key influencing factors, formalize them into a framework, and demonstrate how manipulating these factors affects user interaction and perceived robustness.

Eva Mackamul (IIHM), Tom Maillard (IIHM), Noé Marceaul (IIHM), Yelli Coulibaly (IIHM), Julien Pansiot (SED [Grenoble]), Laurence Boissieux (SED [Grenoble]), Dominique Vaufreydaz (LIG, M-PSI), Anne Roudaut (IIHM), Céline Coutrix (IIHM)2026-03-10💻 cs

DeReCo: Decoupling Representation and Coordination Learning for Object-Adaptive Decentralized Multi-Robot Cooperative Transport

This paper introduces DeReCo, a novel multi-agent reinforcement learning framework that decouples representation and coordination learning through a three-stage training strategy to overcome bidirectional interference, thereby enabling sample-efficient and robust decentralized cooperative transport across objects with diverse shapes and physical properties.

Kazuki Shibata, Ryosuke Sota, Shandil Dhiresh Bosch, Yuki Kadokawa, Tsurumine Yoshihisa, Takamitsu Matsubara2026-03-10💻 cs

SAMoE-VLA: A Scene Adaptive Mixture-of-Experts Vision-Language-Action Model for Autonomous Driving

The paper proposes SAMoE-VLA, a novel Vision-Language-Action framework for autonomous driving that replaces unstable token-level Mixture-of-Experts with a scene-adaptive mechanism driven by bird's-eye-view features and a conditional cross-modal causal attention module, achieving state-of-the-art performance with fewer parameters on both open-loop and closed-loop benchmarks.

Zihan You, Hongwei Liu, Chenxu Dang, Zhe Wang, Sining Ang, Aoqi Wang, Yan Wang2026-03-10💻 cs

UIS-Digger: Towards Comprehensive Research Agent Systems for Real-world Unindexed Information Seeking

This paper identifies the critical limitation of current LLM-based agents in accessing unindexed information, introduces the first dedicated UIS-QA benchmark to quantify this challenge, and proposes UIS-Digger, a multi-agent framework that significantly outperforms state-of-the-art models by effectively combining dual-mode browsing and file parsing to retrieve vital unindexed data.

Chang Liu, Chuqiao Kuang, Tianyi Zhuang, Yuxin Cheng, Huichi Zhou, Xiaoguang Li, Lifeng Shang2026-03-10💻 cs

Towards Human-Like Manipulation through RL-Augmented Teleoperation and Mixture-of-Dexterous-Experts VLA

This paper proposes an integrated framework combining RL-augmented teleoperation via the IMCopilot assistant and a Mixture-of-Dexterous-Experts VLA (MoDE-VLA) architecture to overcome data and learning bottlenecks, enabling robust human-like, contact-rich bimanual in-hand manipulation with significantly improved success rates.

Tutian Tang, Xingyu Ji, Wanli Xing, Ce Hao, Wenqiang Xu, Lin Shao, Cewu Lu, Qiaojun Yu, Jiangmiao Pang, Kaifeng Zhang2026-03-10💻 cs

UniGround: Universal 3D Visual Grounding via Training-Free Scene Parsing

UniGround introduces a novel, training-free framework for universal 3D visual grounding that leverages global candidate filtering and local precision reasoning to achieve state-of-the-art zero-shot performance in localizing arbitrary objects within complex 3D environments without relying on pre-trained models or 3D supervision.

Jiaxi Zhang, Yunheng Wang, Wei Lu, Taowen Wang, Weisheng Xu, Shuning Zhang, Yixiao Feng, Yuetong Fang, Renjing Xu2026-03-10💻 cs

Fast Low-light Enhancement and Deblurring for 3D Dark Scenes

FLED-GS is a fast framework for novel view synthesis in 3D dark scenes that addresses compound low-light, noise, and motion blur degradations by reformulating restoration as an alternating cycle of 2D deblurring and noise-aware 3D Gaussian Splatting reconstruction, achieving superior performance with significantly faster training and rendering speeds compared to state-of-the-art methods.

Feng Zhang, Jinglong Wang, Ze Li, Yanghong Zhou, Yang Chen, Lei Chen, Xiatian Zhu2026-03-10💻 cs

POIROT: Investigating Direct Tangible vs. Digitally Mediated Interaction and Attitude Moderation in Multi-party Murder Mystery Games

This study challenges the assumption that physical robot interaction universally enhances user experience by demonstrating that while tangible delivery does not inherently improve engagement, it significantly reduces narrative immersion for individuals with high negative attitudes toward robots, who instead benefit from digitally mediated interfaces as a social buffer.

Wen Chen, Rongxi Chen, Shankai Chen, Huiyang Gong, Minghui Guo, Yingri Xu, Xintong Wu, Xinyi Fu2026-03-10💻 cs