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Evolution of Sink Pixels in ACS/WFC and Connection to Charge Transfer Efficiency

This study analyzes seven years of Hubble ACS/WFC data to characterize the creation, persistence, and spatial distribution of sink pixels, revealing that their observed density gradient and "bounce-back" effect near the chip gap are primarily driven by Charge Transfer Efficiency (CTE) losses and charge release during readout rather than intrinsic pixel failure patterns.

Original authors: Alyssa M. Guzman, Jenna E. Ryon

Published 2026-03-02
📖 5 min read🧠 Deep dive

Original authors: Alyssa M. Guzman, Jenna E. Ryon

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

Imagine the Hubble Space Telescope's camera (specifically the ACS/WFC) as a massive, high-tech digital canvas. Over the years, this canvas has been bombarded by tiny, invisible particles from space (radiation). Most of the time, the camera handles this fine, but sometimes these particles hit a single pixel and leave a permanent "scar."

This report is about studying those scars, which the scientists call Sink Pixels (SPs).

Here is the story of what they found, explained simply:

1. What is a "Sink Pixel"?

Think of a normal camera pixel like a bucket that catches rain (light). When the camera takes a picture, it empties the bucket row by row to count how much rain fell.

A Sink Pixel is like a bucket with a hole in the bottom, or perhaps a bucket that has become "sticky." When the camera tries to empty the bucket, the water (electrons) gets stuck in the hole instead of flowing out. Because the bucket ends up emptier than it should be, the camera records a value that is way too low—so low it actually looks negative.

These pixels are "sinks" because they swallow up the charge that should have been part of the image.

2. The "Healing" Attempt (The Annealing Process)

Hubble's camera gets very cold to work best. Over time, the cold and radiation cause "warm" or "hot" pixels (defects that act like stuck lights). To fix this, engineers perform a monthly "anneal."

Think of this like baking a cake. They turn off the cooling and heat the camera up to about 20°C (68°F) to "reset" the silicon. This usually fixes the warm pixels, making them act normal again.

The Big Discovery: The scientists wanted to know if this "baking" process could fix the Sink Pixels too.

  • The Result: Almost never. Out of thousands of Sink Pixels, only a tiny handful (less than 0.1%) ever "healed" and went back to normal. Once a pixel becomes a Sink, it stays a Sink. It's like a permanent scratch on a vinyl record; you can't bake it away.

3. The "Traffic Jam" Effect (Charge Transfer Efficiency)

Here is where it gets interesting. The camera reads the image by shuffling electrons down a line, like people passing a bucket in a human chain to fill a pool.

  • The Serial Register: This is the "pool" where the electrons end up.
  • The Chip Gap: This is the other end of the line.

The scientists noticed a strange pattern: There were fewer Sink Pixels detected near the Chip Gap and more near the Serial Register.

The Analogy: Imagine a long line of people passing buckets.

  • If you are standing right next to the pool (Serial Register), you pass your bucket quickly. If your bucket has a hole (a Sink Pixel), the hole is obvious immediately.
  • If you are at the very back of the line (Chip Gap), you have to pass your bucket through 2,000 other people before it reaches the pool. Along the way, other people might accidentally spill extra water into your bucket to fill it up.

The scientists realized that the "Charge Transfer Efficiency" (CTE) is like those extra people spilling water. As the electrons travel from the Chip Gap to the Serial Register, the "leaky" Sink Pixels get filled in by stray electrons from their neighbors. This makes the Sink Pixel look less negative, or sometimes even normal, so the computer doesn't spot it as a defect.

The Gradient: The further a pixel is from the "pool" (Serial Register), the more likely it is to get "filled in" by this traffic jam of electrons. This is why the scientists see fewer Sink Pixels at the far end of the camera—they are being hidden by the very process of reading the image.

4. The "Bounce-Back" Mystery

There was one weird spot in the data: right near the Chip Gap, there was a sudden spike in the number of Sink Pixels. The scientists call this the "Bounce-Back" effect.

They tried to simulate the camera's behavior on a computer to see if they could recreate this. They built a virtual camera, filled it with random Sink Pixels, and let the "traffic jam" happen.

  • What they got right: The simulation showed the "traffic jam" gradient (fewer sinks at the far end).
  • What they missed: The simulation did not show the sudden spike (Bounce-Back) near the gap.

This means the "Bounce-Back" is a mystery. It's like a traffic jam that suddenly clears up right at the exit, but the scientists don't know why yet.

Summary of Findings

  1. Creation Rate: The camera is slowly getting more damaged. About 2 new Sink Pixels are created every single day on each of the two camera chips.
  2. Total Count: By 2021, there were over 44,000 Sink Pixels in the camera. That sounds like a lot, but it's only about 0.25% of the total pixels. The camera is still working great!
  3. No Healing: The monthly "baking" (annealing) fixes hot pixels but does almost nothing for Sink Pixels.
  4. The Hidden Defects: The camera actually has more Sink Pixels than we can see. The ones far away from the readout are being "filled in" by the reading process, making them invisible.

The Bottom Line: The Hubble camera is aging gracefully, but it is slowly accumulating permanent "sink" defects. While we can't fix them, understanding how they hide themselves helps scientists correct the images so we can still see the universe clearly.

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