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YOSE: You Only Select Essential Tokens for Efficient DiT-based Video Object Removal

YOSE is an efficient fine-tuning framework for DiT-based video object removal that accelerates inference by adaptively selecting essential tokens via Batch Variable-length Indexing and simulating unmasked regions with a Diffusion Process Simulator, achieving up to 2.5X speedup while maintaining visual quality.

Original authors: Chenyang Wu, Lina Lei, Fan Li, Chun-Le Guo, Dehong Kong, Xinran Qin, Zhixin Wang, Ming-Ming Cheng, Chongyi Li

Published 2026-05-01
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Original authors: Chenyang Wu, Lina Lei, Fan Li, Chun-Le Guo, Dehong Kong, Xinran Qin, Zhixin Wang, Ming-Ming Cheng, Chongyi Li

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

Imagine you have a video of a busy street, and you want to remove a specific person walking across the frame. In the past, AI models trying to do this were like a team of painters who, instead of just painting over the person, decided to repaint the entire street, the sky, and every car in the background every single time they made a change. This was incredibly slow and wasteful because 90% of the video didn't need to be touched.

This paper introduces YOSE (You Only Select Essential Tokens), a new method that acts like a smart, surgical editor. Instead of repainting the whole canvas, YOSE only paints the specific spots that need fixing, while still making sure the new paint blends perfectly with the untouched parts.

Here is how YOSE works, broken down into simple concepts:

1. The Problem: The "Whole Canvas" Approach

Current AI video tools (based on something called "DiT") are very good at removing objects, but they are slow. Even if you only want to remove a small bird from a video, the computer processes every single pixel of the entire video. It's like using a sledgehammer to crack a nut. The paper notes that even the best existing tools only run at about 10 frames per second (FPS), which is too slow for real-time use.

2. The Solution: Two Smart Tools

YOSE adds two special "gadgets" to the existing AI to make it faster without ruining the quality.

Gadget A: The "Smart Clipper" (Batch Variable-length Indexing)

  • The Analogy: Imagine you have a stack of 100 homework papers, but only 5 of them have mistakes. A normal teacher grades all 100 papers one by one. YOSE is like a teacher who instantly cuts out the 5 papers with mistakes, grades only those, and then puts them back in the stack.
  • How it works: The AI looks at the "mask" (the area you want to change). It uses a technique called BVI to physically select only the data points (tokens) inside that mask. It ignores the rest of the video during the heavy lifting. This allows the computer to work on a variable number of items depending on how big the object is, rather than a fixed, huge number.

Gadget B: The "Ghost Whisperer" (Diffusion Process Simulator)

  • The Analogy: If you only paint the small patch where the person was, the new paint might look like a sticker that doesn't match the lighting or texture of the street around it. You need to know what the rest of the street looks like to blend the new paint in.
  • The Problem: If you cut out the "bad" parts to save time, the AI forgets what the "good" parts look like. It loses context.
  • The Fix: YOSE uses a module called DiffSim. It doesn't actually process the "good" parts of the video (which would be slow). Instead, it creates a simulation or a "ghost" of what those good parts are doing. It whispers to the AI, "Hey, the sky over here is blue, and the car over there is moving left," so the AI knows how to blend the new patch seamlessly. It's like having a map of the whole city while only walking through one neighborhood.

3. The "Seamless Stitch" (Fusion Strategy)

Even with the ghost whisperer, there might be a tiny visible line where the new video meets the old video. YOSE uses a final trick: it slightly overlaps the edges and adjusts the brightness and color statistics (mean and variance) to make the transition invisible. It's like feathering the edges of a photo cutout so it disappears into the background.

The Results: Fast and Clean

The paper claims that by using these tricks:

  • Speed: YOSE is 2.5 times faster than the previous best methods. If the old method took 10 seconds, YOSE takes about 4.
  • Scalability: The speed depends on the size of the object you remove. If you remove a tiny speck, it's super fast. If you remove a huge building, it slows down, but it never gets slower than the old method.
  • Quality: The video quality remains just as good as the slow, full-processing methods. In fact, because it doesn't accidentally mess up the background (since it ignores it), the background often looks more stable.

Summary

YOSE is a "smart editor" that realizes you don't need to re-simulate the entire universe to remove a single object. It cuts out the work it doesn't need to do, uses a clever simulation to remember the context of the parts it ignored, and stitches everything back together so perfectly that you can't tell the difference. It turns a slow, heavy process into a fast, surgical one.

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