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Autonomy and Agency in Agentic AI: Architectural Tactics for Regulated Contexts

This paper proposes a principled framework for deploying agentic AI in regulated contexts by introducing a coupled two-dimensional design space of autonomy and agency, supported by six architectural tactics and key deployment parameters to ensure responsibility, auditability, and reversibility are inherent to the system design.

Original authors: Damir Safin, Dian Balta

Published 2026-05-13
📖 6 min read🧠 Deep dive

Original authors: Damir Safin, Dian Balta

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

Imagine you are hiring a very smart, very fast robot assistant to help run your office. This robot can read documents, write emails, and even update official records. But because it's so powerful, you have two big worries:

  1. How much can it do on its own? (If it makes a mistake, can you stop it?)
  2. How much power does it actually have? (Can it just read a file, or can it delete the whole database?)

The paper by Safin and Balta argues that we can't just think about these two worries separately. They are tied together like a seesaw. If you let the robot work completely alone (high "autonomy"), you must be very careful about what tools it is allowed to touch (low "agency"). If you give it access to dangerous tools (high "agency"), you need to keep a human hand on the wheel (low "autonomy").

Here is the simple breakdown of their solution, using everyday analogies.

1. The Two Levers: "Freedom" vs. "Power"

The authors created a map with two axes to help designers figure out where their robot fits.

  • The "Freedom" Lever (Autonomy): This measures how much the human boss is involved.
    • Level 1: The human gives a command, and the robot does one tiny thing.
    • Level 5: The robot runs the whole show, and the human just watches from the sidelines.
  • The "Power" Lever (Agency): This measures what the robot is actually allowed to touch or change.
    • Level 1: The robot can only think and draft text based on what you give it.
    • Level 5: The robot can permanently delete files, send official payments, or change legal records.

The Big Rule: You can't have a robot that is both 100% free and 100% powerful. If you let it run wild, it needs to be restricted to safe tasks. If you give it the keys to the kingdom, you need a human to approve every move.

2. The Six "Safety Gadgets" (Architectural Tactics)

How do you build a robot that is useful but safe? The paper suggests six specific "gadgets" or tricks you can use to adjust the robot's settings.

To Control Freedom (Autonomy Tactics):

  • The "Red Light" (Checkpoints): Imagine a stop sign on a highway. No matter how fast the robot is driving, it must stop at this specific spot to wait for a human to say "Go." This is used when a task is always risky, regardless of how well the robot is doing.
  • The "Panic Button" (Escalation): This is like a car's automatic emergency braking. The robot drives on its own, but if it gets confused or sees something it doesn't understand, it hits the panic button and says, "I'm stuck, human, you take over." This is used when the robot is usually fine but sometimes gets into trouble.
  • The "Specialist Team" (Multi-Agent Delegation): Instead of one robot doing everything, you have a "manager" robot that breaks a big job into small pieces and hands them to other, specialized robots. If one small robot messes up, it's easier to fix than if the main robot messed up the whole project.

To Control Power (Agency Tactics):

  • The "Toolbox" (Tool Provisioning): This is simply deciding which tools you hand the robot. If the robot only needs to read emails, you don't give it the hammer. If it needs to write emails, you give it the pen.
  • The "Fence" (Tool Fencing): Imagine giving the robot a hammer, but putting it in a cage where it can only hit a specific nail. The robot has the tool, but it's fenced off so it can't smash the wrong thing. It can still use the tool, but only within strict limits.
  • The "Draft Mode" (Write Staging): This is like writing a letter in "Draft" before hitting "Send." The robot writes the final document, but it sits in a waiting room. A human has to click "Approve" to make it official. If the robot made a mistake, you just delete the draft. Nothing permanent happened yet.

3. Real-World Examples

The paper tested these ideas in two real scenarios:

  • Scenario A: Sorting Mail (Document Classification)

    • The Goal: Sort thousands of emails and files automatically.
    • The Setup: They gave the robot the power to send emails (High Power), but they put a "fence" around it so it could only send to specific people. They also used a "Panic Button" (Escalation): if the robot wasn't sure who to send the email to, it would stop and ask a human.
    • Result: The robot could work mostly alone, but it was safe.
  • Scenario B: Matching People to Grants (Funding Program Matching)

    • The Goal: Help people find government money they qualify for.
    • The Setup: The robot had to write rules to check eligibility. This is dangerous because bad rules could hurt people. So, they used a "Red Light" (Checkpoint): before the robot showed the results to the user, a human had to review the profile first. They also used a "Fence" to make sure the robot couldn't accidentally change the government's main database.
    • Result: The robot helped people find grants, but the human stayed in control of the final decision.

4. The "Ceiling" (Deployment Parameters)

Finally, the paper notes that even if you have the perfect safety gadgets, there are other things that limit how good your robot can be. Think of these as the "ceiling" of your project:

  • The Robot's Brain (Model Capability): If the robot isn't smart enough, it will make mistakes no matter how many fences you build.
  • The Robot's Memory (Agent Architecture): If the robot forgets what it did five minutes ago, it can't handle long tasks.
  • The Quality of Tools (Tool Fidelity): If the robot's "map" (database) is old or wrong, the robot will get lost.
  • The Bottleneck: If the robot is fast, but a human has to manually check every single file afterward, the robot isn't actually speeding things up.
  • The Test (Evaluation): You need a way to measure if the robot is actually doing a good job. If you don't measure it, you don't know if it's safe.

The Bottom Line

This paper is a guidebook for building AI that works in strict, regulated environments (like government or law). It says: Don't just guess. Use this map to decide how much freedom your AI gets and how much power it has. Then, use the six safety gadgets to balance the two. This way, you get the speed of AI without the risk of it causing a disaster.

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