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Who Designs the Designer? Behavioural Architecture for GenAI in Education

This paper proposes a "behavioural architecture" for GenAI in education that shifts the design authority from vendors to a shared governance model among educators, students, and the system, arguing that EU-level oversight is essential to enable students to co-author and control their learning profiles while addressing the currently unoccupied "designer" role.

Original authors: Sepinoud Azimi

Published 2026-06-12
📖 5 min read🧠 Deep dive

Original authors: Sepinoud Azimi

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

The Problem: The "Bad Cop" and the "Robo-Tutor"

Imagine the current debate about AI in schools is stuck between two broken toys.

  1. The "Bad Cop" (Banning AI): Some schools try to ban AI completely, like a strict parent confiscating a phone. They use detectors to catch students cheating. But these detectors are like faulty metal detectors at an airport; they often scream "danger!" when a student is just innocent (like a neurodivergent student writing in their own unique style). This leads to unfair accusations and legal battles.
  2. The "Robo-Tutor" (Content-Only AI): Other schools embrace AI but only use it to deliver facts, like a vending machine that dispenses the right textbook chapter based on what you got wrong. It's smart about what you learn, but it doesn't care about how you feel, what motivates you, or your personality.

The Reality: Students are already using AI (95% of them), but they are doing it on their own, with no rules. They are using commercial apps that build secret profiles of their habits without asking them. The paper argues that both the "Bad Cop" and the "Robo-Tutor" are failing because they ignore the human element: personality, motivation, and emotion.

The Solution: "Behavioral Architecture"

The author proposes a new way to build AI called Behavioral Architecture.

The Analogy: The Co-Author vs. The Stalker
Imagine your learning journey is a book.

  • Current AI (The Stalker): The AI watches you from the shadows. It guesses your personality by measuring how fast you click or how long you stare at a screen. It writes a secret profile about you that you can't see, and it uses that to change the lesson. You have no say in it.
  • The New Architecture (The Co-Author): The AI and the student sit down together to write the book.
    • The Teacher sets the destination (the learning goals).
    • The Student is the co-author. They tell the AI, "I learn better when I take breaks," or "I get anxious with math, so let's try a different approach."
    • The AI acts as the scribe. It records what the student says, suggests changes, but never guesses your feelings without asking.

Key Rule: The student can read the profile, edit it, or delete it at any time. The AI doesn't get to decide what is "true" about the student; the student gets to help decide.

The Big Catch: Who Holds the Pen?

This is the most critical part of the paper. The author warns that even a "nice" system can be dangerous if the power balance is wrong.

The Analogy: The Judge and the Defendant
Right now, the school is both the Judge (who grades you) and the Defendant (who holds your data). If a student tries to edit their profile to say, "I learn better this way," but the school's automated system ignores it and fails them anyway, the student has no power.

The paper argues that for this system to work ethically, the "Designer" role (the one who decides what the AI believes about you) must be shared. It can't just be the AI company, and it can't just be the school. It must be a partnership between the Teacher, the Student, and the System.

The "Solaria" Risk

The paper introduces a scary concept called the Solaria Risk.

  • The Analogy: Imagine a futuristic world where everyone lives alone in a perfect house. A robot servant knows exactly what you like, feeds you exactly what you want, and never bothers you. It's perfect for you, but you never talk to anyone else. You lose the ability to work in a team or handle conflict.
  • The Warning: If AI adapts too perfectly to every student's personality, they might stop wanting to go to a classroom. They might learn everything alone with their robot. The paper warns that while this helps the individual, it destroys the "collective" part of education (learning together).

The Missing Piece: Who is the Designer?

The paper concludes that right now, no one is designing the designer.

  • The AI companies are building the tools.
  • The schools are using them.
  • The students are stuck in the middle.

The author says we need a new level of governance (specifically at the European Union level) to build the rules. Just like we have laws for health data, we need laws for "behavioral data" in schools. We need to ensure that:

  1. Students own their data and can take it with them.
  2. The AI cannot make psychological judgments (like "this student is depressed") without a human expert.
  3. We test if this system actually helps students learn better than just giving them better textbooks.

Summary

The paper asks: Who gets to decide what the AI thinks is true about a student?
Currently, the AI guesses in secret. The paper proposes a system where the student and teacher co-author that truth, with strict rules to prevent the AI from spying or isolating students. But to make this safe, we need new laws and a new kind of "meta-literacy" (teaching students how to manage their own AI profiles) before we roll this out.

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