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AI Pluralism and the Worlds It Misses

This paper argues that AI pluralism must extend beyond mere representation of diverse values to address "ontological flattening," where AI systems impose restrictive technical categories on complex realities, and proposes a "Pluralistic Lifecycle Governance" framework to ensure epistemic inclusion and procedural authority throughout the AI development process.

Original authors: Rashid Mushkani

Published 2026-06-16
📖 6 min read🧠 Deep dive

Original authors: Rashid Mushkani

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

The Big Idea: It's Not Just About "What" the AI Says, But "How" It Sees the World

Imagine you are trying to describe a bustling city street to a robot. You might say, "This street is a place where neighbors meet, a spot for kids to play, a risky area at night, a quiet place for reflection, and a busy commercial zone."

The paper argues that most AI systems today don't just listen to these different stories; they force the street to become one single thing so the computer can understand it. They might decide the street is simply "Safe" or "Unsafe," or "Inclusive" or "Not Inclusive."

The author calls this "Ontological Flattening."

  • The Metaphor: Imagine taking a rich, 3D sculpture made of clay, wood, and glass, and smashing it flat against a wall to turn it into a 2D drawing. The drawing is easier to measure and copy, but it loses the texture, the depth, and the fact that the object was made of many different materials.
  • The Problem: When AI "flattens" the world, it turns complex, messy human experiences (like safety, comfort, or belonging) into simple, fixed technical categories. Even if the AI gives you many different answers (pluralism), it might still be using the same flattened map to find those answers.

The Core Argument: Two Types of "Pluralism"

The paper says we need to distinguish between two things:

  1. Outcome Pluralism (The "What"): The AI gives you many different answers.
    • Analogy: A restaurant menu that offers 50 different dishes.
    • The Catch: Even if there are 50 dishes, they might all be made from the exact same set of ingredients (the same "flattened" view of the world).
  2. Procedural Pluralism (The "How"): The people affected by the AI get to decide what the ingredients are and how the menu is written.
    • Analogy: The customers get to tell the chef, "Actually, 'safety' shouldn't just mean 'no crime,' it should also mean 'feeling welcome.' Let's change the recipe."

The paper argues that current AI systems often have Outcome Pluralism (lots of answers) but lack Procedural Pluralism (people can't change the rules of the game).

The Three Real-World Examples (The "Cases")

The author looked at three specific projects involving city streets and AI to show where this goes wrong:

  • Case A (The Art Generator): An AI was trained to generate images of "inclusive" public spaces.
    • What happened: People gave feedback on what they liked. The AI learned to pick the "winning" images.
    • The Flattening: The AI turned complex feelings into simple "I like this" vs. "I dislike that" votes. It erased the "I'm not sure" or "It depends" answers, forcing a binary choice where a gray area should exist.
  • Case B (The Street Map): An AI tried to predict which streets were "inclusive" based on photos.
    • What happened: People rated streets. The AI learned to spot patterns in the photos.
    • The Flattening: The AI started judging "inclusivity" based only on what it could see (like new paint or wide sidewalks). It missed the invisible stuff, like whether the local community actually felt safe or welcome there. It swapped a deep human feeling for a shallow visual clue.
  • Case C (The Test Score): Researchers tested AI models on how well they described city scenes.
    • What happened: They compared AI answers to human answers.
    • The Flattening: When humans disagreed (e.g., "Is this park safe?"), the researchers often treated that disagreement as "noise" or a mistake. But the paper argues that disagreement is actually important data! It shows that the concept is complex, not that the human is wrong.

The Solution: Pluralistic Lifecycle Governance (PLG)

The author proposes a new way to check AI systems, called Pluralistic Lifecycle Governance (PLG). Think of this not as a test that gives a score (like a report card), but as a checklist for fairness that covers the whole life of the AI project.

It asks five big questions:

  1. Is the World Open to Change? (Ontological Openness)
    • Question: Can people argue with the definitions? If the AI calls something "risky," can the community say, "No, that's actually a place of refuge"?
    • Goal: The rules shouldn't be set in stone before the project starts.
  2. Are All Voices Heard? (Epistemic Inclusion)
    • Question: Does the AI only trust "expert" data, or does it also trust the lived experience of regular people?
    • Goal: A grandmother's story about a street should count as evidence, not just a sensor reading.
  3. Do People Have Real Power? (Procedural Authority)
    • Question: Do people just get asked for their opinion (voice), or do they get to say "Stop" or "Change this" (power)?
    • Goal: Moving from "We listened to you" to "We changed the plan because of you."
  4. Is Disagreement Visible? (Evaluation Pluralism)
    • Question: Does the report hide the fact that people disagreed, or does it show the messy reality?
    • Goal: Don't average out the answers to make them look neat. Show the "I don't know" and the "It depends" answers.
  5. Who is Responsible Later? (Lifecycle Accountability)
    • Question: When the AI is launched, who can fix it if it hurts someone?
    • Goal: The responsibility shouldn't end when the software is released. There needs to be a way to update the rules later.

The Takeaway

The paper concludes that AI pluralism isn't just about giving the AI more options. It's about making sure the AI doesn't force the messy, complicated, and beautiful reality of human life into a simple, rigid box.

If we want AI to be truly fair, we can't just ask it to give us 100 different answers. We have to let the people affected by the AI help decide what the questions even are, and give them the power to change the rules when the answers don't fit their world.

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