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The distribution of eccentricities in random regular graphs

This paper derives a closed-form analytical expression for the full distribution of eccentricities in random regular graphs, revealing non-trivial variations in node eccentricities despite uniform degrees and providing precise formulas for the mean, mode, and variance that serve as benchmarks for analyzing large sparse networks.

Original authors: Dor Lev-Ari, Ofer Biham, Eytan Katzav

Published 2026-07-17
📖 5 min read🧠 Deep dive

Original authors: Dor Lev-Ari, Ofer Biham, Eytan Katzav

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

Imagine a vast, invisible city where every person is a house, and every friendship is a road connecting them. In the world of science, this is called a "network." Some networks are messy, like a chaotic town where some people have a million friends and others have none. But there is a special, perfectly organized version of this city called a "Random Regular Graph." In this city, every single house has exactly the same number of roads leading out of it—say, three or five. It's a world of perfect equality, where no one is more connected than anyone else.

Scientists have long known that in these cities, the average distance between any two houses is surprisingly short. This is the "small-world" effect: even in a huge city, you can usually get from your front door to a stranger's across town in just a few steps. But there's a catch. While the average trip is short, the longest trip matters most. If you are sending a message, a virus, or a rumor, it doesn't matter how fast the average person gets it; it matters how long it takes to reach the very last, most isolated house. This maximum distance is called "eccentricity." The big question is: if every house has the exact same number of roads, do they all sit at the same distance from the edge of the world, or does the city's shape create some houses that are naturally more "peripheral" than others?

A team of physicists from the Hebrew University in Jerusalem decided to map this hidden landscape. They didn't just guess; they built a mathematical model to describe the entire distribution of these distances. They found that even in a city where everyone is equally connected, the "distance to the edge" isn't the same for everyone. Instead, it follows a very specific, predictable pattern that looks like a staircase.

Here is what they discovered. First, they derived a precise formula that predicts the probability of a house having a certain eccentricity. Think of it like a weather forecast, but instead of rain, it predicts how far a house is from the city limits. They found that this distribution follows a shape known as the Gumbel distribution (a fancy name for a specific type of bell curve that deals with extremes). The formula they created uses three main ingredients: the size of the city (NN), the number of roads per house (cc), and a few mathematical constants.

The most fascinating part of their discovery is how the "typical" distance behaves as the city grows. If you plot the most common distance against the size of the city, it doesn't rise smoothly like a ramp. Instead, it looks like a staircase. For a while, the most common distance stays at, say, 5 steps. Then, as the city gets just a little bigger, it suddenly jumps to 6 steps, stays there for a while, and then jumps to 7. The authors call this the "mode" of the distribution. They proved that this staircase step is always the nearest whole number to the "average" distance. So, if the math says the average distance is 5.8, the most common distance for almost everyone is 6.

They also looked at how much these distances vary. In a smooth, continuous world, you might expect the variation to be tiny. But because distances in a city are counted in whole steps (you can't walk 5.5 steps), the variation wiggles up and down like a heartbeat as the city grows. When the city is just about to jump from a distance of 5 to 6, the variation hits a peak because some houses are stuck at 5 while others have already reached 6. At these "tipping points," the variation is about 0.25, which is the maximum possible for a coin-flip scenario where half the houses are at one distance and half are at the next.

The researchers tested their math by running computer simulations of these cities, creating thousands of networks with different sizes. They found that their formulas matched the computer results almost perfectly, especially as the cities got larger. For example, in a city where every house has 5 roads (c=5c=5), when the city has about 160 houses, almost everyone is 5 steps from the edge. But once the city grows to 440 houses, almost everyone is suddenly 6 steps away.

Why does this matter? Imagine you are a delivery driver, a broadcaster, or a virus. You don't care about the average delivery time; you care about the worst-case scenario. How long does it take for a message to reach the absolute farthest house? This paper gives us a precise tool to calculate that worst-case delay for any network where everyone has the same number of connections. It turns out that even in a perfectly fair network, the geometry of the space creates a natural "edge," and the distance to that edge grows in a very specific, step-by-step way. The authors suggest that their formulas can serve as a benchmark for checking how well computer algorithms work when they try to calculate these distances in huge, sparse networks. In short, they've shown us that even in a world of perfect equality, the map to the edge has a rhythm, and that rhythm is a staircase.

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