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Reply to the Comment on "The Axiom of Choice and the No-Signalling Principle"

This paper clarifies that while Axiom-of-Choice-based deterministic strategies can represent fixed-input no-signalling scenarios, they ultimately fail to constitute valid probabilistic no-signalling strategies because they violate the measurability requirements necessary when inputs are sampled from a probability distribution.

Original authors: Ämin Baumeler, Borivoje Dakić, Flavio Del Santo, Miloš Milovanović

Published 2026-09-07
📖 4 min read🧠 Deep dive

Original authors: Ämin Baumeler, Borivoje Dakić, Flavio Del Santo, Miloš Milovanović

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

In the quiet corners of physics where the rules of cause and effect are tested, scientists often ask a simple question: can information travel faster than light? The answer, according to the fundamental principle known as no-signalling, is a firm no. This rule ensures that if one person makes a choice here, it cannot instantly change the reality of a distant observer, preserving the logical order of the universe. To explore the boundaries of this rule, researchers sometimes imagine games where two players must coordinate their answers without communicating. In these scenarios, they can use strategies that are either fixed and predictable or those that involve a roll of the dice. For decades, the mathematical tools used to describe these games have treated fixed strategies and random ones as distinct categories, with the assumption that a fixed plan is just a special, simple case of a random one.

A recent exchange between physicists has brought a subtle but crucial distinction to the forefront of this discussion. The debate centers on a specific mathematical tool called the Axiom of Choice, a powerful concept that allows mathematicians to construct complex, deterministic functions even when no clear pattern exists. In a previous study, researchers used this axiom to build a strategy that appeared to be a fixed, deterministic plan. However, a group of critics argued that this plan was actually just a probabilistic strategy in disguise, suggesting that the original study had drawn a false line between the two types of plans. The authors of the original study have now replied, clarifying that the critics missed a vital operational detail. They argue that while the critics are mathematically correct in a narrow, point-by-point sense, they fail to capture how the strategy works in a real, physical experiment where inputs are chosen randomly.

The core of the disagreement lies in how one defines a "strategy" when the game begins. In the critics' view, if you look at a single, specific input given to a player, the Axiom of Choice produces a single, definite output. Since a single outcome can be described as a probability of one hundred percent, they conclude the strategy is probabilistic. The authors of the reply agree that this logic holds up if you freeze the game at a single moment. However, they insist that a true strategy must describe the entire flow of the game, from the moment the referee picks a random input to the moment the player gives an answer. In the real world, the referee does not pick a single, fixed number; they pick from a continuous range of possibilities, like selecting a number anywhere between zero and one.

For a strategy to be valid in this full, flowing context, the way it connects inputs to outputs must be measurable. This means that the dependence of the output distribution on the input must satisfy specific mathematical criteria (Borel measurability) that allow the process to be integrated over the random choices of the referee. The authors explain that the strategy built using the Axiom of Choice breaks this rule. While it gives a definite answer for every single number the referee might pick, the collection of all these answers is not measurable, preventing it from being composed with the random selection of inputs to produce a coherent result. It is like trying to calculate the average height of a crowd where every person's height is defined, but the way they are arranged makes it impossible to measure the group as a whole. Because the strategy cannot be combined with the random selection of inputs to produce a coherent result, it fails the test of being a true probabilistic process.

The authors conclude that the distinction they made in their original work remains valid, but it requires a more precise definition of what a probabilistic strategy actually is. They clarify that a probabilistic strategy is not just a list of probabilities for every possible input; it is a complete, measurable process that works when inputs are sampled randomly. The Axiom of Choice strategy, while mathematically consistent in a static sense, is not a valid probabilistic strategy in this operational sense because it lacks the necessary measurability to function in a real experiment. This clarification does not change the laws of physics, but it sharpens the mathematical language used to describe them, ensuring that the difference between a fixed rule and a random process is defined by how they behave in the real world, not just by how they look on paper.

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