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Dual Affine Spiral Orbits on Z2\mathbb{Z}^2 Generated by Paired Unit Squares

This paper introduces a geometric construction on the integer lattice Z2\mathbb{Z}^2 using paired unit squares to generate two interlocking affine spiral orbits driven by the Gaussian integer 1+i1+i, which maintain a constant midpoint symmetry, relate to the Twindragon fractal via an inverse iterated function system, and produce a specific integer sequence (OEIS A396151).

Original authors: Chuck Wrathall

Published 2026-06-16
📖 4 min read🧠 Deep dive

Original authors: Chuck Wrathall

Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

Imagine you have a sheet of graph paper and a set of tiny, perfect square tiles. This paper describes a fun, endless game you can play with these tiles that accidentally leads to some very deep mathematical secrets.

Here is the story of the game, the patterns it creates, and the surprising shape hidden inside.

The Game: Building with Paired Squares

The author starts with two tiny square tiles on the graph paper. They are glued together at exactly one corner, like a pair of dice touching at a single point.

  • The Rule: Every time you look at the two squares, you find the "outer" edges that meet at their shared corner. These edges form a perfect right-angled triangle.
  • The Move: You build a new square on the slanted side (the hypotenuse) of that triangle, sticking it outwards.
  • The Twist: You do this for two separate pairs of squares at the same time. One pair moves in a "positive" direction, and the other moves in a "negative" direction.

As you keep playing this game, the squares don't just wander randomly. They trace out two distinct paths of points on the graph paper. These paths are called orbits.

The Spiral Dance

Even though the squares are just hopping from one grid intersection to another, they are actually dancing in a spiral.

  • The Magic Number: The movement is driven by a special mathematical rule involving the number 1+i1+i (a "Gaussian integer"). In plain English, this rule means that with every step, the squares get 2\sqrt{2} times bigger and rotate 45 degrees counter-clockwise.
  • The Two Dancers:
    1. The Positive Orbit: Starts at the center (0,0)(0,0) and spirals outward.
    2. The Negative Orbit: Starts at a specific spot (1,2)(-1, 2) and spirals outward in the opposite direction.

Despite spiraling away, they are perfectly synchronized. If you draw a line connecting the two squares at any step, they always balance perfectly around a specific, invisible center point called M. This point is located halfway between them, floating right in the middle of a grid square (at coordinates $-0.5, 1$). No matter how far they spiral out, they never lose this balance.

The Secret Number Sequence

Because the squares are moving in such a precise way, the author discovered a new sequence of whole numbers. If you take the distance of both squares from the center, square those distances, add them up, and divide by 5, you always get a whole number.

This sequence ($1, 3, 9, 21, 41...$) is so unique that it has been added to the "On-Line Encyclopedia of Integer Sequences" (OEIS) as entry A396151. It's a mathematical fingerprint of this specific square-building game.

The Time-Travel Twist: The Twindragon

The most surprising part of the paper happens when the author asks, "What if we play the game in reverse?"

Instead of building bigger squares outward, we shrink them inward, stepping backward in time.

  • As we go backward, the squares don't disappear. Instead, they start spiraling inward toward two fixed points.
  • If you keep going backward forever, the path of the squares fills up a specific, intricate shape.
  • The Shape: This shape is a famous fractal known as the Twindragon.

Think of the Twindragon as a dragon-shaped puzzle piece that can tile a floor without gaps or overlaps. The author shows that this simple game of stacking squares on graph paper is actually a way to "grow" this complex fractal. The forward game (building out) creates the spiral paths, while the backward game (shrinking in) reveals the hidden, dragon-shaped attractor that the paths are circling around.

Summary

In short, this paper takes a simple, child-like activity—stacking squares on graph paper—and shows that it generates:

  1. Two perfectly balanced, spiraling paths of points.
  2. A brand-new sequence of whole numbers.
  3. A hidden connection to the famous "Twindragon" fractal when viewed in reverse.

It proves that even the simplest geometric rules on a grid can hide complex, beautiful, and infinite mathematical structures.

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