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The impact of group membership on sensorimotor simulation during social interaction: a focus on embodied prediction of others’ movements

This paper demonstrates that racial group membership influences low-level sensorimotor simulation during social interaction only when embodied prediction of another's movements is required, specifically modulating the congruency effect during response preparation.

Original authors: Lize De Coster, Ana Tajadura-Jiménez, Bernhard Spanlang

Published 2026-08-25
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Original authors: Lize De Coster, Ana Tajadura-Jiménez, Bernhard Spanlang

Original paper licensed under CC BY 4.0 (https://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer

Every day, we navigate a world filled with other people, and our brains are constantly running a silent, automatic simulation of what those people might do next. This process, known as sensorimotor simulation, is a low-level mechanism that allows us to understand and coordinate with others without needing to think about it. It is the reason we can catch a ball thrown to us or shake a hand smoothly. However, science has long debated whether our brains treat everyone the same during these split-second interactions, or if our social categories—like race—change how we simulate another person's movements. While some studies suggest we are more likely to mimic people who look like us, others have found no difference at all, leaving researchers with a confusing mix of results. The question remained: does our brain simply ignore race during these fast, automatic movements, or is there a specific condition where race suddenly matters?

A team of researchers set out to solve this puzzle by looking closely at when and how our brains prepare to move. They designed two experiments where participants watched a video of a hand on a screen lifting a finger. The participants were told to lift their own matching finger at the same time. Sometimes, the hand on the screen lifted the same finger the participant was supposed to lift; other times, it lifted the opposite one. The researchers tested two different scenarios. In the first scenario, the participant knew exactly which finger to lift before the screen hand moved, allowing them to prepare their movement in advance. In the second scenario, the participant did not know which finger to lift until the screen hand actually started moving, forcing them to predict and adapt their action in real-time. The participants included both Black and White individuals, and they watched hands of both races.

The results showed that when people knew exactly what to do beforehand, their reaction times were fast and consistent, regardless of the race of the hand on the screen or whether the movements matched. In this state, the brain's automatic simulation seemed to operate without bias. However, the story changed completely when the participants had to predict the other person's move in real-time. In these moments of active prediction, the race of the person on the screen began to influence how the participants moved. When a participant watched a hand of the same race, their brain helped them move faster if the movements matched and slower if they didn't, a sign of smooth, automatic simulation. But when they watched a hand of a different race, this pattern flipped. Their brains seemed to work harder, slowing them down when the movements matched and speeding them up when they were different. This "reverse" effect happened for both Black and White participants, suggesting that the brain's simulation process is not automatically biased by race, but becomes sensitive to it only when we are forced to predict and adapt to another person's actions on the fly.

To ensure this effect wasn't just a result of the timing of the task, the researchers ran a second experiment. They gave the participants a head start, showing them the movement and the instruction at the same time, but then made them wait for a sound before they were allowed to move. This allowed the researchers to separate the moment of planning the movement from the moment of actually doing it. They found that the racial difference in reaction times only appeared when the participants were still in the planning phase. Once the planning was finished and the movement was about to happen, the race of the other person no longer mattered. This confirmed that the brain's bias in simulation is not a constant background noise, but a specific adjustment that happens while we are figuring out what to do next.

These findings suggest that the influence of race on our most basic social interactions is not a simple, automatic preference for people who look like us. Instead, it appears to be a functional adjustment that occurs when we need to coordinate with someone in a dynamic, unpredictable way. Our brains seem to treat the movements of an outgroup member differently, but only when we are required to actively predict their next move to synchronize with them. This insight helps reconcile years of conflicting research, showing that group membership does affect our low-level motor systems, but only under specific conditions where embodied prediction is necessary. It reveals that the way we connect with others on a physical level is more complex than a simple reflex, involving a sophisticated interplay between our social perceptions and our need to act together.

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