A Dominance Argument Against Incompleteness
This paper argues that a combination of a weak negative dominance principle and a weak ex ante Pareto principle, supported by modest auxiliary assumptions, effectively rules out many forms of incompleteness in both individual prudential rankings and moral evaluations of outcomes and lotteries.
Original paper licensed under CC BY 4.0 (http://creativecommons.org/licenses/by/4.0/). This is an AI-generated explanation of the paper below. It is not written or endorsed by the authors. For technical accuracy, refer to the original paper. Read full disclaimer
The Big Question: Can Some Things Just Be "Incomparable"?
Imagine you are deciding between two very different careers:
- The Artist: You have total creative freedom, but you might struggle to pay rent.
- The Banker: You have a steady, high salary, but you feel bored and trapped.
Many philosophers argue that these two lives are incomparable. This means:
- The Artist life isn't better than the Banker life.
- The Banker life isn't better than the Artist life.
- They aren't equal either.
It's like comparing an apple to a symphony. They are just too different to rank. If you add $1,000 to the Banker's salary, it still doesn't make the Banker life "better" than the Artist life; they just remain in a state of "no comparison."
The authors of this paper say: "Stop. This doesn't make sense." They argue that if you accept two very common-sense rules about how we make choices, you cannot say that lives (or outcomes) are incomparable. You must be able to rank them.
The Two Rules of the Game
To prove their point, the authors use two principles that sound like common sense but have powerful consequences.
Rule #1: The "No Magic" Rule (Negative Dominance)
The Idea: You can't say Lottery A is better than Lottery B unless Lottery A has at least one possible outcome that is better than one possible outcome of Lottery B.
The Analogy: Imagine two boxes of mystery gifts.
- Box A contains: A broken toaster, a wet sock, and a stale cracker.
- Box B contains: A rusty nail, a used tissue, and a rock.
If you open Box A and Box B, and every single item in Box A is worse than or equal to every single item in Box B, you cannot claim Box A is the "better" box. There is no "magic" where the combination of bad things makes it good. If Box A has nothing better to offer than Box B, it can't be the winner.
Rule #2: The "Everyone Wins" Rule (Personal Good)
The Idea: If you have a choice between two lotteries, and Lottery A gives everyone involved a better (or equal) chance at a good life than Lottery B, then Lottery A is the better choice.
The Analogy: Imagine you are a parent choosing a school for your two kids.
- School A: Kid 1 has a 50% chance of getting an A and 50% of getting a B. Kid 2 has a 50% chance of an A and 50% of a B.
- School B: Kid 1 has a 50% chance of getting an A and 50% of getting a B. Kid 2 has a 50% chance of getting an A and 50% of getting a B.
- School C (The Winner): Kid 1 has a 50% chance of getting an A+ and 50% of a B. Kid 2 has the exact same chances as in School A.
Even if we don't know who will get the A+, School C is clearly better because it offers a strictly better chance for at least one kid and doesn't hurt the other. It's a "no-brainer" improvement.
The Trap: The "Sweetened" Lottery
The authors set a trap for the idea of "incomparability" using a coin flip.
The Setup:
Imagine two people, P1 and P2.
- Life A (Artist) and Life B (Banker) are incomparable.
- Life A+ is the Artist life, but with a tiny bonus (e.g., an extra $1,000). It is still incomparable with Life B.
Now, you have to choose between two lotteries (coin flips):
Lottery 1:
- Heads: P1 gets Life A, P2 gets Life B.
- Tails: P1 gets Life A, P2 gets Life B.
(Basically, they both get the same mix every time.)
Lottery 2:
- Heads: P1 gets Life A+ (The slightly better Artist life), P2 gets Life B.
- Tails: P1 gets Life B, P2 gets Life A.
The Conflict:
The "Incomparable" Argument:
If Life A and Life B are truly incomparable, then every possible outcome of Lottery 1 is incomparable to every possible outcome of Lottery 2.- (A, B) is incomparable to (A+, B).
- (A, B) is incomparable to (B, A).
- Since no outcome in Lottery 2 is "better" than any outcome in Lottery 1, Rule #1 (Negative Dominance) says: Lottery 2 cannot be better than Lottery 1.
The "Common Sense" Argument:
Look at the people!- P1 gets a 50% chance of Life A and 50% of Life B in Lottery 1.
- P1 gets a 50% chance of Life A+ and 50% of Life B in Lottery 2.
- Life A+ is better than Life A. So, Lottery 2 is strictly better for P1.
- P2 gets the exact same chances in both lotteries.
- Since Lottery 2 is better for P1 and equal for P2, Rule #2 (Personal Good) says: Lottery 2 must be better than Lottery 1.
The Result:
You have a contradiction.
- Rule #1 says: Lottery 2 is not better.
- Rule #2 says: Lottery 2 is better.
The only way to fix this contradiction is to admit that Life A and Life B were never actually incomparable. They must be rankable. If they were rankable, then (A+, B) would be better than (A, B), and the contradiction disappears.
Why This Matters
The authors argue that if you believe in these two simple rules (which almost everyone does), you have to give up the idea that some lives or outcomes are "incomparable."
- For Personal Choices: You can't say "Artist vs. Banker" is a tie that can't be broken. There must be a way to say one is better, or they are equal.
- For Population Ethics: This applies to big questions too, like "Is it better to have a world with 1 billion happy people or 10 billion slightly less happy people?" The paper argues you can't say these are "incomparable." You must be able to rank them.
The "Infinite" Loophole (And Why It Doesn't Help)
The paper admits there is a weird exception. If you deal with infinity (infinite numbers of people or infinite outcomes), these two rules can fight each other in a way that allows incomparability to survive.
The Analogy: Imagine a hotel with infinite rooms. You can move guests around in ways that break normal math rules.
- However, the authors say: "We are talking about real life, which is finite. In the real world, with a finite number of people, the trap works. You can't hide behind infinity to say things are incomparable."
The Bottom Line
The paper is a "Gotcha!" moment for philosophers who love the idea of incomparability. It says:
"You can't have your cake and eat it too. You can't claim that some things are unrankable while also believing that 'if everyone wins, it's a win' and 'if nothing is better, it's not better.' You have to pick one. And if you pick the common-sense rules, you have to admit that everything can be ranked."
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